The SPIRE story arch will basically be the one exploring Aether everything ethereal. There will be psychics (most of the characters), ghosts, "angels", "demons", out of body experiences, possessions, vampires (kinda), faeries (kinda), sorcerers, Slendermen, etc.
There are four central factions that participate in the story (not all aware of each others' existence at first, and all of them secret organisations):
-
SPIRE - The Supernatural and Paranormal Investigation and Research Establishment (or something). Their main role in SPIRE is to keep on eye on global ethereal activities (that they know of), keep it from the public eye as much as needed and learn as much as they can about Aether and all Aether-related activities. The main protagonist (a weak psychic) will fall onto their radar due to the apparent concentration of Aether around him. They will first appear very conspiracy-ish (like, government people sent to cover up everything), but it'll later be revealed that they're actually kinda the good guys (kinda). They'll be the first faction I'll introduce, and possibly the only faction in the first book.
-
God's Hand - A very, highly religious organisation (probably Catholic) that have made it their duty to destroy everything ethereal, due to them thinking it the spawn of Satan (this includes everything from demons and ghosts, to psychics and anyone who practices "magic"). They'll be highly antagonistic, though I still wanna put one of the main characters with them.
-
The Society - A society of powerful psychics that have chosen to rift themselves from mundane society. They also "recruit" psychics that become noticeably powerful - this, along with the actions of SPIRE and God's Hand - is supposed to explain why the mundane scientific world hasn't yet been able to prove the existence of psychics or the ethereal. Generally, members of the society would be considered mages and they are mainly based in a high-fantasy-esque alternate version of Earth (technically a parallel reality that they have managed to link to the "real" world - the timeline rift would've happened thousands of years ago, but kept "bridged" by a psychic/mage with the power to put his consciousness into more than one branch of the multiverse). I'll only introduce the Society later.
-
Legion of the Black Moon - A very simple description would be to call them either Earth's version of the Brotherhood of Shjerr'dûll, or an evil version of the Society. They're pretty much a cult of dark sorcerers who pretty much wanna reach the pinnacle of ethereal power. Many cultists are also vampires, which are essentially sorcerers who have modified their bodies to become more powerful - they also often don't eat, instead absorbing the energy of other living beings, which is where the stereotypical image comes from. Most of the main antagonists are from the Legion. They are generally at war with God's Hand and the Society.
Of course, there'll be quite a number of characters that are not aligned to any of those factions.
Then, here's a list of some of the most majour things that'll happen in this story arch:
-A scientist discovers Aether and, in the process of the discovery, causes everyone in a two mile radius to loose consciousness and enter a brief out of body experience (this is pretty much the beginning).
-A very, VERY powerful psychic boy will become depressed / highly enraged (by something) and turn a whole town into a gigantic floating hollow orb of earth, with him levitating in the middle.
-The Legion will manage to summon a [god / demon / really power evil spirit / perhaps even the Shadow] that'll cause (or perhaps the Legion will do it themselves) the entire planet (save those with surfaced psychokinetic abilities) to loose consciousness and enter a "dream realm" or perhaps an out of body experience on the Astral Plane, where spirits will be able to interact with them, including a massively large amount of demons that will attempt to feed on their souls. Dying in this state will make their bodies rise as blank zombies (as if lobotomised). Those who remain awake will also enter the dream state when asleep, though they'll be able to wake up again (if they survive). This will be in the last SPIRE book(s).
Here's some other stuff I'll throw in somewhere:
- Spoiler:
=Ghosts:
- Haunted houses
- Vengeful witch spirit
- Possession
=Demons:
- Demonic haunting
- Demonic possession
- Virtual demon
- Mass possession
- Demonic virus (infectious emotions/behaviour)
=Psychokinetic Accidents:
- House teleported into an office building
- Dreamwalking
- Consciousness transfer
- Energy theft
- Teleported airplane
- Spontaneous human combustion
- Uncontrolled telekinesis
- Infectious emotions/behaviour
=Rogue Psychokinets:
- Girl that makes those she doesn't like explode
- Incredibly powerful town destroying boy
=Witchcraft:
- Necromancy
- Ritual possession
- Curses
=Vampires:
- Vampire massacres
=Experiments:
- Mass OBE's
- Consciousness transfer
- Power unlocking
- Psychic trials
=Other:
- Timeslips
- Slendermen
- Murder of psychics and mediums (God's Hand)
- Random disappearances
- Jaylen involvement
- Screaming Silence (the latter majour thing)
I'll add more stuff here later.